Killer on Board

Premise

A murder mystery game where the NPC conversations are controlled via a local Large Language Model (LLM). This project was made to explore the narrative paradox, and was published as an article in the International Conference for Interactive Digital Storytelling (Oudrup, C.B. et al. (2026). Killer on Board: Addressing the Narrative Paradox by Utilizing LLM-Driven NPCs. In: Reyes, M.C., Nack, F. (eds) Interactive Storytelling. ICIDS 2025. Lecture Notes in Computer Science, vol 16374. Springer, Cham.).
The player is put into the role of a detective, and is tasked with figuring out which of seven passengers killed the eigth. This is done by talking to the NPCs, as well as collecting clues that help narrow down the potential subjects. The NPCs are procedurally generated, with both roles, names, and looks changing every game.

Project Work

My bachelor project, which was developed in Unity in a group of six people. My main responsibility was the visual style of the game, with me creating a Custom Lighting Model to give the game a half-tone shaded look, as well as creating a material-based outline shader, so that objects easily could be given different priority with differently coloured outlines of varying thickness. I also created the character model, as well as multiple textures and UI elements. Finally for the visual parts, I animated an intro cutscene, which served to introduce all the procedurally generated NPCs, as well as help mask the LLM Warmup Period. This cutscene adapts to have NPCs do tasks that are releveant to their roles, such as having bartenders mix drinks, and ship guests swim in the pool.
I also planned the user testing with two other group members, and did all the quantitative data analysis, as well as assist other group members whenever they got stuck in any coding tasks, be it bug or other issues.

Info

  • Year: 2025
  • Type: Bachelor Project
  • Team Size: 6
  • ECTS: 20

Skills

  • Shader Development
  • Custom Lighting Models
  • Outline Shaders
  • 3D Animation
  • UX Testing/Data Analysis
  • UI Design
  • Visual Design
  • Bugfixing other groupmembers code
  • Game Design

GitHub

itch.io icon itch.io

Cutscene from project

Showcase