A collection of minigames created for smartphones. The minigames aim to teach danish words for different food items found in super markets. It utilises a simple game-based learning approach, with the words being chosen based on interviews with different language schools. A mouse-controlle web version is also available on itch io.
The project was done in a group of five people in Unity. I mainly
assisted all four other group members in writing their code, as I
carried prior experience with both Unity and C# where they had
little to none. This means that I did not write much code myself.
This project was also when I began trying to expand my shader
development beyond the Shader Graph by writing an HLSL outline
shader. This shader ended up not being used in the final prototype
though, as my abilities at that point were not on par with just
manually adding outlines to the sprites.
I was the test responsible, planning the user tests and carrying out
the subsequent data analysis.
At one point during development, one group member was caught
plagiarising, which was then handled using conflict management
techniques learned during the AAU Project Based Learning course.