Ordhandel

Premise

A collection of minigames created for smartphones. The minigames aim to teach danish words for different food items found in super markets. It utilises a simple game-based learning approach, with the words being chosen based on interviews with different language schools. A mouse-controlle web version is also available on itch io.

Project Work

The project was done in a group of five people in Unity. I mainly assisted all four other group members in writing their code, as I carried prior experience with both Unity and C# where they had little to none. This means that I did not write much code myself. This project was also when I began trying to expand my shader development beyond the Shader Graph by writing an HLSL outline shader. This shader ended up not being used in the final prototype though, as my abilities at that point were not on par with just manually adding outlines to the sprites.
I was the test responsible, planning the user tests and carrying out the subsequent data analysis.
At one point during development, one group member was caught plagiarising, which was then handled using conflict management techniques learned during the AAU Project Based Learning course.

Info

  • Year: 2023
  • Type: Semester Project
  • Team Size: 5
  • ECTS: 15

Skills

  • UX Testing/Data Analysis
  • Teaching other groupmembers how to code
  • Bugfixing other groupmembers code
  • Conflict Management
  • Serious Game Design
  • Shader Development

GitHub

itch.io icon itch.io

Showcase